Thursday, December 10, 2009

WTG Bowling Main Menu



This is the WTG Bowling main menu. I used a combination of Adobe Phtotshop and 3D Studio Max to develop the asstes for this screen. To the left are the original comps I developed followed by the final in-game screen.

Wednesday, December 9, 2009

WTG Bowling Pro Shop



This is the WTG Bowling Pro Shop.  Above you will see the original concept I developed followed by the final in-game screen. I used a combination of Adobe Photoshop and 3D Studio Max to develop the asstes for this screen. Also featured above is a sample of the game ranks that I painted in Adobe Photoshop.

Monday, November 23, 2009

WTG Bowling Map Screen



This is the map screen from WTG Bowling. Pictured above you will see the original concept work I developed, followed by the initial direction set forth by the producer then the final in-game implementation. I used a combination of Adobe Photoshop and 3D Studio Max to develop the assets for this screen.

WTG Bowling Emblems



Pictured above are WTG Bowling in-game emblems. These were used to message moments within the game. I developed these using a combination of Adobe Photoshop and 3D Studio Max.

Boardwalk Sea Ball



 This is Boardwalk Sea Ball an online casual game. Above are the assets I developed using Adobe Photoshop and 3D Studio Max. The initial environment design was done by Gem Geylani and the sea characters were designed by Kathy Hsieh. It was published in 2009.

Word Whomp Underground



This is Word Whomp Underground a connected downloadable game. I was the Lead UI artist on this project developing all UI assets and fonts using Adobe Photoshop and the Pop Cap font tool. Game environments/characters were developed by other artists. It was published in 2009.

No Limti Texas Hold'em Poker



This is No Limit Texas Hold'em Poker an online casual game. I used Adobe Photoshop and 3D Studio Max to develop all assets for this game. It was published in 2007.

Pogo Bowl




This is Pogo Bowl an online casual game. Pictured above is the original concept art I developed followed by the final implementation and additional game art elements. I used Adobe Photoshop and 3D Studio Max to create all final assets. It was published in 2006.

Blackjack Carnival



This is Blackjack Carnival an online casual game. Pictured above is the original concept design I created, followed by the color comp and the final implementation. Alos, pictured are additional game art assets. I used Adobe Illustrator, Photoshop and 3D Studio Max to develop all assets. It was published in 2006.


Stack'em



This is Stack'em an online casual game. Pictured above is the original concept work I developed along with the final implementation and additional game art asstes. I used Adobe Illustrator and Photshop to develop all assets for this game. It was published in 2005.

Friday, November 6, 2009

Spike


I developed these illustrations in Adobe Illustrator. Original character developed by unknown artist.

Thursday, November 5, 2009

First Class Solitaire



This is First Class Solitaire an online casual game. The original game was sunsetted by what I had designed and developed. I used Adobe Illustrator and Photoshop to develop the assets for this game save the initial character designs which were completed by Chris Miles. It was published in 2005.

Wednesday, November 4, 2009

Pogo Homepage Header Designs



Pictured above are holiday themed headers for Pogo.com. These were developed in Adobe Photoshop.

Tuesday, November 3, 2009

Badges


Pictured above are challenge badges that were painted in Adobe Photoshop. The size of each individual badge is 96x60.

Monday, November 2, 2009

Personal Work


Pictured above are a few illustration samples I developed using mixed media.